mirage
Unyaro Griffin [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Griffin P: 2 T: 2 Rules Text Contains: Flying Sacrifice Unyaro Griffin: Counter target red spe...
View full detailsUrborg Panther [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Night Stalker P: 2 T: 2 Rules Text Contains: B, Sacrifice Urborg Panther: Destroy target creature...
View full detailsVaporous Djinn [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Djinn P: 3 T: 4 Rules Text Contains: Flying During your upkeep, pay UU or Vaporous Djinn phase...
View full detailsViashino Warrior [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Viashino P: 4 T: 2 Flavor: "When traveling the Great Desert avoid wearing the scales of lizards, ...
View full detailsVigilant Martyr [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Martyr P: 1 T: 1 Rules Text Contains: Sacrifice Vigilant Martyr: Regenerate target creature. W...
View full detailsVillage Elder [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Druid P: 1 T: 1 Rules Text Contains: G, T, Sacrifice a forest: Regenerate target creature. Flavo...
View full detailsVitalizing Cascade [MIR - N/A]
Rarity: U Creature Type or Sub Type: Instant Rules Text Contains: Gain X+3 life. Flavor: "Water is like breathing—necessary for life." —Asm...
View full detailsVolcanic Geyser [MIR - N/A]
Rarity: U Creature Type or Sub Type: Instant Rules Text Contains: Volcanic Geyser deals X damage to target creature or player. Flavor: My thun...
View full detailsWaiting in the Weeds [MIR - N/A]
Rarity: R Creature Type or Sub Type: Sorcery Rules Text Contains: For each untapped forest he or she controls, each player puts a Cat token i...
View full detailsWall of Corpses [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Wall P: 0 T: 2 Rules Text Contains: B, Sacrifice Wall of Corpses: Destroy target creature blocked...
View full detailsWall of Resistance [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Wall P: 0 T: 3 Rules Text Contains: Flying At the end of any turn in which Wall of Resistance ...
View full detailsWall of Roots [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Wall P: 0 T: 5 Rules Text Contains: Put a -0/-1 counter on Wall of Roots: Add G to your mana pool...
View full detailsWard of Lights [MIR - N/A]
Rarity: C Creature Type or Sub Type: Enchant Creature Rules Text Contains: You may choose to play Ward of Lights as an instant; if you do, bury...
View full detailsWave Elemental [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Elemental P: 2 T: 3 Rules Text Contains: U, T, Sacrifice Wave Elemental: Tap up to three target c...
View full detailsWild Elephant [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Elephant P: 3 T: 3 Rules Text Contains: Trample Flavor: "I will tell my father's stories . . . ....
View full detailsWildfire Emissary [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Efreet P: 2 T: 4 Rules Text Contains: Protection from white 1R: +1/+0 until end of turn Flavo...
View full detailsWindreaper Falcon [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Falcon P: 1 T: 1 Rules Text Contains: Flying, protection from blue Flavor: Watching the windreap...
View full detailsWorldly Tutor [MIR]
Rarity: U Creature Type or Sub Type: Instant Rules Text Contains: Search your library for a creature card and reveal that card to all players...
View full detailsZebra Unicorn [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Unicorn P: 2 T: 2 Rules Text Contains: For each 1 damage Zebra Unicorn deals, gain 1 life. Flavo...
View full detailsZhalfirin Commander [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Knight P: 2 T: 2 Rules Text Contains: Flanking (Whenever a creature without flanking is assigned ...
View full detailsZhalfirin Knight [MIR - N/A]
Rarity: C Creature Type or Sub Type: Summon Knight P: 2 T: 2 Rules Text Contains: Flanking (Whenever a creature without flanking is assigned ...
View full detailsZombie Mob [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Zombies P: 2 T: 0 Rules Text Contains: Zombie Mob comes into play with one +1/+1 counter for each...
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