Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Near Mint - £0.20
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.10
Damaged - £0.10
Near Mint Non English - £0.20
Lightly Played Non English - £0.20
Moderately Played Non English - £0.20
Heavily Played Non English - £0.10
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £0.30
Lightly Played Foil - £0.30
Moderately Played Foil - £0.20
Heavily Played Foil - £0.20
Damaged Foil - £0.10
Near Mint Foil Non English - £0.30
Lightly Played Foil Non English - £0.30
Moderately Played Foil Non English - £0.20
Heavily Played Foil Non English - £0.20
Damaged Foil Non English - £0.10